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Drop Command
Allow to drop item in game, requires Administrator (ctlcode = 32) and privileges to use Item Drop command
usage: /item <item_group> <item_index> <item_level> <skill> <luck> <option> <exc> <setitem> <periodtime> <socketslot> <socketbonus/attribute> <muunevolutionitemcat> <muunevolutionitemindex>
Level: Level on an item, 0-15
Skill: Defines whether item comes with skill or not, 0/1
Luck: Defines whether item comes with Luck option or not, 0/1
Opt: 0-7 (Opt * 4, example, Opt -> 7 * 4 = Item Option +28)
Exc:
-1: No exc option
-2: Random count of random options (based on rates from IGC_ExcellentOptions.xml)
-3;X: Specified count of random options, the 'X' defines count of excellent options, max 9 (options selection based on rates from IGC_ExcellentOptions.xml)
X;X;X;X;X;X;X;X;X: Defined excellent options, the 'X' is excellent option ID based on IGC_ExcellentOptions.xml, maximum 9 options can be defined
SetItem (item must be added to set items (ancients), otherwise option will be ignored:
0: No Set item
5: Tier 1 +5 Stamina
6: Tier 2 +5 Stamina
9: Tier 1 +10 Stamina
10: Tier 2 +10 Stamina
20: Tier 3 +5 Stamina
24: Tier 4 +5 Stamina
36: Tier 3 +10 Stamina
40: Tier 4 +10 Stamina
PeriodTime - Time an item expires in (seconds) - note that not all items are suitable to be used with duration attribute
SocketSlot - Count of empty socket slots - to be used with socket and pentagram items
SocketBonus/Attribute:
Sets Socket Items Bonus (if Socket Item)
Sets Elemental Attribute (if Pentagram):
0 = no attribute, 1 = Fire, 2 = Water, 3 = Earth, 4 = Wind, 5 = Darkness
MuunEvolutionItemCat - used while dropping item 13,211 (Evolution Stone) only, defines Muun Item category
MuunEvolutionItemCat - used while dropping item 13,211 (Evolution Stone) only, defines Muun Item index
ItemCMD = /item
Allows to change skin, requires valid privileges to use this command, refer to IGC.EssentialTool, GM Management
usage /skin <monster_number> (MonsterList.xml)
SkinCMD = /skin
Forces Blood Castle event Start, requires Game Master privileges, usage: /bcstart
ForceBCStart = /bcstart
Forces Devil Square event Start, requires Game Master privileges, usage: /dsstart
ForceDSStart = /dsstart
Forces Chaos Castle event Start, requires Game Master privileges, usage: /ccstart
ForceCCStart = /ccstart
Forces Illusion Temple event Start, requires Game Master privileges, usage: /itstart
ForceITStart = /itstart
Does Fireworks effect, may not work in versions later than S6E3, requires GM Privileges, usage: /firework
FireWorks = /firework
Allows to watch specified player, requires GM Privileges, usage: /watch <player_name>
WatchCMD = /watch
Allows to move yourself to specified player, requires GM Privileges, usage: /trace <player_name>
TraceCMD = /trace
Allows to disconnect specified player, requires GM privileges, usage: /dc <player_name>
DisconnectCMD = /dc
Allows to disconnect whole guild, requires GM privileges, usage /gdc <guild_name>
GuildDCCMD = /gdc
Allows to relocate specified character to specified destination, requires GM privileges
usage: /move <player_name> <map_number> <cord_x> <cord_y>
MoveCMD = /move
Allows to relocate specified guild to specified destination, requires GM privileges
usage: /gmove <guild_name> <map_number> <cord_x> <cord_y>
MoveGuild = /gmove
Allows to force start Battle Soccer match, it is necessary to be in Guild, requires GM privileges
usage: /socstart
StartSoccer = /socstart
Allows to force stop Battle Soccer match, it is necessary to be in Guild, Game Master or Guild Master can initiate it
Game Master usage: /socstop <opponent_guild_name>; Guild Master usage: /socstop
StopSoccer = /socstop
Allows to challenge opposite guild for a battle Soccer match, usage: /battlesoccer <guild_name>
SoccerStart = /battlesoccer
Allows to force stop Guild War Battle, Game Master or Guild Master can use it, usage: /endwar <opponent_guild_name>
EndWar = /endwar
Allows to ban specified player from chatting, requires GM privileges, usage: /chatban <player_name> <time (minutes), 0 for permanent>
ChatBan = /chatban
Allows to unban specified player from chatting, requires GM privileges, usage: /chatunban <player_name>
UnbanChat = /chatunban
Allows to ban specified account, usage: /banacc <account_name>
BanAccCMD = /banacc
Allows to unban specified account, usage: /unbanacc <account_name>
UnBanAccCMD = /unbanacc
Allows to unban specified character, usage: /banchar <player_name>
BanCharCMD = /banchar
Allows to unban specified character, usage: /unbanchar <player_name>
UnBanCharCMD = /unbanchar
Allows to initiate a Guild War with specified opponent Guild, can be used by Game Master or Guild Master
usage: /setgw <opponent_guild_name>
SetGW = /setgw
Allows to define to display all duel and trade request or refuse all by default, usage: /requests <on|off>
SetRequest = /requests
Displays Golden notice about Kundun HP in format "KUNDUN HP = %7.0f / %7.0f" "HP Refill Sec = %d HP Refill Value = %d HP Refill Time = %d"
requires GM Privileges, usage: /kundunhpinfo
SendKundunInfo = /kundunhpinfo
Allows to set Kundun HP and send notice to players in format: "Kundun HP = %7.0f / %7.0f", requires GM privileges, usage: /setlifekundun <hp_amount[integer]>
KundunSetLife = /setlifekundun
Allows player to perform reset of character, refer for more option to IGCCommon.ini, [ResetCMD] section, usage: /reset
ResetCMD = /reset
Allows to display server information: Server Time, Server Name, Server Code, Players Online, usage: /srvinfo
SvInfoCMD = /srvi23456fo
Allows to display character info: Account Name, Character Name, Character Level, Class Code, Swear Warning Level, Map, Wife/Husband Online Status
usage: /charinfo
CharInfoCMD = /chari2345nfo
Allows to activate hide status for Game Master so players cannot see him, requires GM privileges, usage: /hide
HideCMD = /hide
Allows to deactivate hide status for Game Master so players can see him, requires GM privileges, usage: /unhide
UnHideCMD = /unhide
Allows to set specified CryWolf event cycle state, requires GM privileges, can be used on Game Server_CS only, usage: /crywolfset <state_number>
0 - CRYWOLF_STATE_NOTIFY_2
1 - CRYWOLF_STATE_READY
2 - CRYWOLF_STATE_READY -> CRYWOLF_STATE_START
3 - CRYWOLF_STATE_END
CrywolfControlCMD = /crywolfset
Allows to set Castle Siege Owner Guild, requires GM privileges, can be used on Game Server_CS only
usage: To Set Guild - /cssetowner <guild_name>; To Remove guild - /cssetowner
CastleSiegeSetOwnerCMD = /cssetowner
Activates Castle Siege cycle: Registration of Castle Siege, requires GM privileges, can be used on Game Server_CS only
usage: /cssetregister
CastleSiegeSetRegisterCMD = /cssetregister
Activates Castle Siege cycle: Registration of the status of Mark Lord, requires GM privileges, can be used on Game Server_CS only
usage: /cssetregmark
CastleSiegeSetRegMarkCMD = /cssetregmark
Activates Castle Siege cycle: Notification of the attack Castle to quilts, requires GM privileges, can be used on Game Server_CS only
usage: /cssetnotify
CastleSiegeSetNotifyCMD = /cssetnotify
Activates Castle Siege cycle: Reading the state of Castle Siege, requires GM privileges, can be used on Game Server_CS only
usage: /cssetready
CastleSiegeSetReadyCMD = /cssetready
Allows to end up Castle Siege event cycle, can be used on Game Server_CS only, usage: /cssetend
CastleSiegeSetEndCMD = /cssetend
Allows to display Castle Siege owner (if exist), can be used on Game Server_CS only, usage: /csgetowner
CastleSiegeGetOwnerCMD = /csgetowner
Allows to check current cycle of Castle Siege, can be used on Game Server_CS only, usage: /csgetstate
CastleSiegeGetStateCMD = /csgetstate
Allows to start Castle Siege event (valid state and guild must be previously configured)
requires GM privileges, can be used on Game Server_CS only, usage: /cssetstart
CastleSiegeSetStartCMD = /cssetstart
Allows to change Castle Siege sides, defending and offending guild, usage: /cschangeside <guild_name>
CastleSiegeChangeSideCMD = /cschangeside
Activates Kanturu Event cycle: KANTURU_STATE_BATTLE_STANTBY, requires GM privileges, usage: /ktstandby
KanturuSetStandbyCMD = /ktstandby
Activates Kanturu Event cycle: KANTURU_STATE_BATTLE_OF_MAYA, requires GM privileges
can be used on Game Server_CS only, usage: /ktmaya
KanturuSetMayaCMD = /ktmaya
Activates Kanturu Event cycle: KANTURU_STATE_TOWER_OF_REFINEMENT
can be used on Game Server_CS only, requires GM privileges, usage: /kttower
KanturuSetTowerCMD = /kttower
Allow to set PK Level and Count for player, usage: /setpk <player_name> <pk_level> <pk_count>
SetPKCMD = /setpk